Kenney game assets (Tiny Dungeon)
Large free library of 2D, 3D, UI, pixel and audio game assets released as CC0. Tiny Dungeon (shown here) is 130 16×16 pixel tiles for roguelikes; our scene is built from it.
Summary
Large free library of 2D, 3D, UI, pixel and audio game assets released as CC0. Tiny Dungeon (shown here) is 130 16×16 pixel tiles for roguelikes; our scene is built from it.
What it is
A library of downloadable game art, tiles, UI and audio under stated licences.
Who it’s for
Prototyping and shipping games with art you are allowed to use.

Key takeaways
- Our capture of the Tiny Dungeon page on kenney.nl: light gray page, tags and metadata (category, tile size 16×16, 130 files, licence CC0) on the left, a big preview sheet on the right, and a single Download button.
- Strength: every fact you need (size, count, licence) sits next to the download.
- Risk: none on licence; just keep packs in one visual family (Kenney’s ‘Tiny’ packs share a look).
Best practices to borrow
- Use CC0 Kenney packs when you need art you can ship anywhere with zero paperwork; credit ‘Kenney’ if you want, never the logo (OFFICIAL, https://kenney.nl/support).
- Keep the License.txt from the zip in your project for provenance (OURS; the Tiny Dungeon zip includes one).
- Scale 16×16 tiles by whole numbers (3×, 4×) with image-rendering:pixelated; the packed tilemap uses 27 colours, so adding colours breaks the look (ESTIMATED, our count).
- Mix packs from the same Kenney series (e.g. ‘Tiny’) so tile size and outline style match (OURS).
- Keep chrome neutral and let content carry color.
- Put the promise on one side and proof (product, media or illustration) on the other; keep the headline short.
- Record each asset’s licence and author when you download it; CC0 needs no credit, CC-BY does.
Deep dive
A structured read of each source’s official README, licence file, package metadata or about page, fetched on 2026-10-24 (UTC+8). OFFICIAL = stated on the cited page or file; ESTIMATED = measured by us (CSS sizes, class and colour counts, contrast); OURS = our interpretation, not legal advice.
Licence
OFFICIAL- ‘All game assets on the asset pages are public domain licensed (CC0). You’re free to use them, even in commercial projects.’
- ‘Attribution is not required … mentioning “Kenney”. Do not use our logo.’
- Tiny Dungeon License.txt: CC0, created 05-07-2022, ‘free to use in personal, educational and commercial projects’.
Source: kenney.nl/support
Tiny Dungeon facts
OFFICIAL- Tags rpg, roguelike, dungeon, sewer, pixel; category 2D · Tiny; tile size 16 × 16; 130 files; version 1.0, released 2022.
Source: kenney.nl/assets/tiny-dungeon
Measured
ESTIMATED- tilemap_packed.png is 192 × 176 px (12 × 11 tiles) using 27 colours (our count); Tiles/ holds 132 PNGs in our download.
Source: kenney.nl/assets/tiny-dungeon
Pitfalls and lessons
OURS- CC0 means no strings, but it also means anyone can use the same tiles: customise palette or add your own hero sprites to stand out.
Source: kenney.nl/assets
Palette preview
Quick links
Usage terms at a glance
Our plain-language summary of the license recorded above, as of 2026-10-24. Not legal advice: always read the source’s own terms before shipping.
- Commercial use
- Yes (CC0)
- Attribution
- Not required; ‘Kenney’ if you credit; don’t use the Kenney logo
- Redistribution
- Yes (CC0)
- How you get it
- Free zip per pack; paid All-in-1 bundle optional
How to use
Download the pack from kenney.nl/assets/tiny-dungeon (Tiles/, Tilemap/, Tiled/ files + License.txt)
CSS for crisp scaling: img{image-rendering:pixelated} and scale by whole numbers (2×, 3×, 4×).Reference capture
What the source looked like when we analysed it. A fair-use page capture taken by this library; the site, its artwork and marks belong to their owner, and no asset files are redistributed here.

Figures
Original figures made by Design Library from open-licensed files (MIT, OFL, CC0) or public palette values; each caption names the files and licences.

Dominant palette from our captures
Measured by us from our screenshot(s) of https://kenney.nl/assets/tiny-dungeon (median-cut quantization; share = % of pixels). Approximate and not official.
Layout pattern: Split hero
Observed by us on the captured page(s). See all entries by layout.
How to apply it: Put the promise on one side and proof (product, media or illustration) on the other; keep the headline short.
Other entries with this layout: Material Design 3, Lucide Icons, Heroicons, Phosphor Icons, Stripe, Vercel, DiceBear, Open Peeps, Blush, Linear onboarding flow.
Components
Observed on the captured pages.
- Asset preview sheet
- Metadata list (tags, tile size, files, licence)
- Download button with optional donation step
- Related packs
Our analysis
Our capture of the Tiny Dungeon page on kenney.nl: light gray page, tags and metadata (category, tile size 16×16, 130 files, licence CC0) on the left, a big preview sheet on the right, and a single Download button. Strength: every fact you need (size, count, licence) sits next to the download. Risk: none on licence; just keep packs in one visual family (Kenney’s ‘Tiny’ packs share a look).
Similar to this
Ranked by shared color theme, layout, category, type and mood tags.
Downloads
PDF: research notes made for this library; third-party images inside follow the credits in their captions. License / terms of the source: CC0 1.0 (public domain) for all assets on Kenney’s asset pages; attribution not required; the Kenney logo is reserved
DESIGN.md for AI coding agents
Copy this into your repo or agent context. OFFICIAL and ESTIMATED values are labelled.
# DESIGN.md · Kenney game assets (Tiny Dungeon) (GP-007)
> Written for AI coding agents. Values marked **OFFICIAL** come from the documented source named below; values marked **ESTIMATED** were measured by us from our own screenshots and are approximate. Never treat ESTIMATED values as official brand tokens.
## Overview
- Type: Game Asset Library · Category: K. Gaming and Pixel Art
- Platforms: Web
- Color theme: Monochrome light · Layout pattern: Split hero · Mood: Friendly, tidy, generous
- License / terms: CC0 1.0 (public domain) for all assets on Kenney’s asset pages; attribution not required; the Kenney logo is reserved
Large free library of 2D, 3D, UI, pixel and audio game assets released as CC0. Tiny Dungeon (shown here) is 130 16×16 pixel tiles for roguelikes; our scene is built from it.
### Analysis (ours)
Our capture of the Tiny Dungeon page on kenney.nl: light gray page, tags and metadata (category, tile size 16×16, 130 files, licence CC0) on the left, a big preview sheet on the right, and a single Download button. Strength: every fact you need (size, count, licence) sits next to the download. Risk: none on licence; just keep packs in one visual family (Kenney’s ‘Tiny’ packs share a look).
### Best practices (ours)
- Use CC0 Kenney packs when you need art you can ship anywhere with zero paperwork; credit ‘Kenney’ if you want, never the logo (OFFICIAL, https://kenney.nl/support).
- Keep the License.txt from the zip in your project for provenance (OURS; the Tiny Dungeon zip includes one).
- Scale 16×16 tiles by whole numbers (3×, 4×) with image-rendering:pixelated; the packed tilemap uses 27 colours, so adding colours breaks the look (ESTIMATED, our count).
- Mix packs from the same Kenney series (e.g. ‘Tiny’) so tile size and outline style match (OURS).
### Deep analysis
Values marked OFFICIAL come from the cited official page, README, licence file or package metadata, fetched 2026-10-24 (UTC+8). ESTIMATED values were measured by us that day (CSS file sizes from unpkg, class and colour counts, contrast ratios). OURS is our interpretation, not legal advice.
#### Licence (OFFICIAL) · source: https://kenney.nl/support
- ‘All game assets on the asset pages are public domain licensed (CC0). You’re free to use them, even in commercial projects.’
- ‘Attribution is not required … mentioning “Kenney”. Do not use our logo.’
- Tiny Dungeon License.txt: CC0, created 05-07-2022, ‘free to use in personal, educational and commercial projects’.
#### Tiny Dungeon facts (OFFICIAL) · source: https://kenney.nl/assets/tiny-dungeon
- Tags rpg, roguelike, dungeon, sewer, pixel; category 2D · Tiny; tile size 16 × 16; 130 files; version 1.0, released 2022.
#### Measured (ESTIMATED) · source: https://kenney.nl/assets/tiny-dungeon
- tilemap_packed.png is 192 × 176 px (12 × 11 tiles) using 27 colours (our count); Tiles/ holds 132 PNGs in our download.
#### Pitfalls and lessons (OURS) · source: https://kenney.nl/assets
- CC0 means no strings, but it also means anyone can use the same tiles: customise palette or add your own hero sprites to stand out.
### Usage terms at a glance (our summary, not legal advice)
- Commercial use: Yes (CC0)
- Attribution: Not required; ‘Kenney’ if you credit; don’t use the Kenney logo
- Redistribution: Yes (CC0)
- How you get it: Free zip per pack; paid All-in-1 bundle optional
## Color tokens
No official color tokens documented for this entry.
ESTIMATED · dominant colors measured from our screenshot(s) of the source site (median-cut quantization; share = % of pixels). Approximate, not official:
- `#EFF4F8` ~58%
- `#3499DB` ~12%
- `#E4AA63` ~8%
- `#654F7B` ~5%
- `#75869F` ~3%
- `#6FA4C9` ~3%
## Typography
No official type scale documented for this entry; use the product’s own typography guidance.
## Spacing, radii, shadows
Not documented for this entry. Do not invent values; derive from your own design system.
## Components
- Asset preview sheet
- Metadata list (tags, tile size, files, licence)
- Download button with optional donation step
- Related packs
## Layout rules
- Observed layout pattern: **Split hero** (from our captures).
## Usage
```
Download the pack from kenney.nl/assets/tiny-dungeon (Tiles/, Tilemap/, Tiled/ files + License.txt)
CSS for crisp scaling: img{image-rendering:pixelated} and scale by whole numbers (2×, 3×, 4×).
```
## Do’s and don’ts
- Do: Keep chrome neutral and let content (images, icons, type) carry color.
- Don’t: Don’t introduce decorative color that competes with content.
- Do: follow the source’s license/terms listed above.
- Don’t: present ESTIMATED colors as official tokens.
## Sources
- https://kenney.nl/assets/tiny-dungeon
- Library entry: https://design-library-byt.pages.dev/entry/GP-007




