GP-007 · K. Gaming and Pixel Art

Kenney game assets (Tiny Dungeon)

Large free library of 2D, 3D, UI, pixel and audio game assets released as CC0. Tiny Dungeon (shown here) is 130 16×16 pixel tiles for roguelikes; our scene is built from it.

Summary

Large free library of 2D, 3D, UI, pixel and audio game assets released as CC0. Tiny Dungeon (shown here) is 130 16×16 pixel tiles for roguelikes; our scene is built from it.

What it is

A library of downloadable game art, tiles, UI and audio under stated licences.

Who it’s for

Prototyping and shipping games with art you are allowed to use.

Monochrome lightSplit heroFriendly, tidy, generous
Kenney game assets (Tiny Dungeon): hero image
Original scene assembled by Design Library from Kenney Tiny Dungeon 1.0 tiles (16×16, CC0 1.0, kenney.nl; credit not required, given anyway), scaled 3.5× nearest-neighbour. HUD text: Press Start 2P (OFL).

Key takeaways

  • Our capture of the Tiny Dungeon page on kenney.nl: light gray page, tags and metadata (category, tile size 16×16, 130 files, licence CC0) on the left, a big preview sheet on the right, and a single Download button.
  • Strength: every fact you need (size, count, licence) sits next to the download.
  • Risk: none on licence; just keep packs in one visual family (Kenney’s ‘Tiny’ packs share a look).

Best practices to borrow

  • Use CC0 Kenney packs when you need art you can ship anywhere with zero paperwork; credit ‘Kenney’ if you want, never the logo (OFFICIAL, https://kenney.nl/support).
  • Keep the License.txt from the zip in your project for provenance (OURS; the Tiny Dungeon zip includes one).
  • Scale 16×16 tiles by whole numbers (3×, 4×) with image-rendering:pixelated; the packed tilemap uses 27 colours, so adding colours breaks the look (ESTIMATED, our count).
  • Mix packs from the same Kenney series (e.g. ‘Tiny’) so tile size and outline style match (OURS).
  • Keep chrome neutral and let content carry color.
  • Put the promise on one side and proof (product, media or illustration) on the other; keep the headline short.
  • Record each asset’s licence and author when you download it; CC0 needs no credit, CC-BY does.

Deep dive

A structured read of each source’s official README, licence file, package metadata or about page, fetched on 2026-10-24 (UTC+8). OFFICIAL = stated on the cited page or file; ESTIMATED = measured by us (CSS sizes, class and colour counts, contrast); OURS = our interpretation, not legal advice.

Licence

OFFICIAL
  • ‘All game assets on the asset pages are public domain licensed (CC0). You’re free to use them, even in commercial projects.’
  • ‘Attribution is not required … mentioning “Kenney”. Do not use our logo.’
  • Tiny Dungeon License.txt: CC0, created 05-07-2022, ‘free to use in personal, educational and commercial projects’.

Source: kenney.nl/support

Tiny Dungeon facts

OFFICIAL
  • Tags rpg, roguelike, dungeon, sewer, pixel; category 2D · Tiny; tile size 16 × 16; 130 files; version 1.0, released 2022.

Source: kenney.nl/assets/tiny-dungeon

Measured

ESTIMATED
  • tilemap_packed.png is 192 × 176 px (12 × 11 tiles) using 27 colours (our count); Tiles/ holds 132 PNGs in our download.

Source: kenney.nl/assets/tiny-dungeon

Pitfalls and lessons

OURS
  • CC0 means no strings, but it also means anyone can use the same tiles: customise palette or add your own hero sprites to stand out.

Source: kenney.nl/assets

ESTIMATED

Palette preview

#EFF4F8~58%#3499DB~12%#E4AA63~8%#654F7B~5%#75869F~3%#6FA4C9~3%

Usage terms at a glance

Our plain-language summary of the license recorded above, as of 2026-10-24. Not legal advice: always read the source’s own terms before shipping.

Commercial use
Yes (CC0)
Attribution
Not required; ‘Kenney’ if you credit; don’t use the Kenney logo
Redistribution
Yes (CC0)
How you get it
Free zip per pack; paid All-in-1 bundle optional

How to use

Download the pack from kenney.nl/assets/tiny-dungeon (Tiles/, Tilemap/, Tiled/ files + License.txt)
CSS for crisp scaling: img{image-rendering:pixelated} and scale by whole numbers (2×, 3×, 4×).

Reference capture

What the source looked like when we analysed it. A fair-use page capture taken by this library; the site, its artwork and marks belong to their owner, and no asset files are redistributed here.

Page capture of Kenney game assets (Tiny Dungeon) (https://kenney.nl/assets/tiny-dungeon) as analysed on 2026-10-22
Reference capture of https://kenney.nl/assets/tiny-dungeon (landing view), taken 2026-10-24 16:42 (UTC+8) by this library with a headless browser at 1440×900, reduced to 1200px. Fair-use reference for design analysis only; the page, its artwork and marks belong to Kenney. Asset files are not redistributed through this capture: get them from the source under its licence.

Figures

Original figures made by Design Library from open-licensed files (MIT, OFL, CC0) or public palette values; each caption names the files and licences.

Original scene assembled by Design Library from Kenney Tiny Dungeon 1.0 tiles (16×16, CC0 1.0, kenney.nl; credit not required, given anyway)
Original scene assembled by Design Library from Kenney Tiny Dungeon 1.0 tiles (16×16, CC0 1.0, kenney.nl; credit not required, given anyway), scaled 3.5× nearest-neighbour. HUD text: Press Start 2P (OFL).
Download full resolutionOur scene from Kenney Tiny Dungeon tiles (CC0 1.0).
ESTIMATED

Dominant palette from our captures

Measured by us from our screenshot(s) of https://kenney.nl/assets/tiny-dungeon (median-cut quantization; share = % of pixels). Approximate and not official.

#EFF4F8~58% of pixels#3499DB~12% of pixels#E4AA63~8% of pixels#654F7B~5% of pixels#75869F~3% of pixels#6FA4C9~3% of pixels

Layout pattern: Split hero

Observed by us on the captured page(s). See all entries by layout.

How to apply it: Put the promise on one side and proof (product, media or illustration) on the other; keep the headline short.

Other entries with this layout: Material Design 3, Lucide Icons, Heroicons, Phosphor Icons, Stripe, Vercel, DiceBear, Open Peeps, Blush, Linear onboarding flow.

Components

Observed on the captured pages.

  • Asset preview sheet
  • Metadata list (tags, tile size, files, licence)
  • Download button with optional donation step
  • Related packs

Our analysis

Our capture of the Tiny Dungeon page on kenney.nl: light gray page, tags and metadata (category, tile size 16×16, 130 files, licence CC0) on the left, a big preview sheet on the right, and a single Download button. Strength: every fact you need (size, count, licence) sits next to the download. Risk: none on licence; just keep packs in one visual family (Kenney’s ‘Tiny’ packs share a look).

Monochrome lightSplit heroFriendly, tidy, generous

Downloads

PDF: research notes made for this library; third-party images inside follow the credits in their captions. License / terms of the source: CC0 1.0 (public domain) for all assets on Kenney’s asset pages; attribution not required; the Kenney logo is reserved

DESIGN.md for AI coding agents

Copy this into your repo or agent context. OFFICIAL and ESTIMATED values are labelled.

# DESIGN.md · Kenney game assets (Tiny Dungeon) (GP-007)

> Written for AI coding agents. Values marked **OFFICIAL** come from the documented source named below; values marked **ESTIMATED** were measured by us from our own screenshots and are approximate. Never treat ESTIMATED values as official brand tokens.

## Overview
- Type: Game Asset Library · Category: K. Gaming and Pixel Art
- Platforms: Web
- Color theme: Monochrome light · Layout pattern: Split hero · Mood: Friendly, tidy, generous
- License / terms: CC0 1.0 (public domain) for all assets on Kenney’s asset pages; attribution not required; the Kenney logo is reserved

Large free library of 2D, 3D, UI, pixel and audio game assets released as CC0. Tiny Dungeon (shown here) is 130 16×16 pixel tiles for roguelikes; our scene is built from it.

### Analysis (ours)
Our capture of the Tiny Dungeon page on kenney.nl: light gray page, tags and metadata (category, tile size 16×16, 130 files, licence CC0) on the left, a big preview sheet on the right, and a single Download button. Strength: every fact you need (size, count, licence) sits next to the download. Risk: none on licence; just keep packs in one visual family (Kenney’s ‘Tiny’ packs share a look).

### Best practices (ours)
- Use CC0 Kenney packs when you need art you can ship anywhere with zero paperwork; credit ‘Kenney’ if you want, never the logo (OFFICIAL, https://kenney.nl/support).
- Keep the License.txt from the zip in your project for provenance (OURS; the Tiny Dungeon zip includes one).
- Scale 16×16 tiles by whole numbers (3×, 4×) with image-rendering:pixelated; the packed tilemap uses 27 colours, so adding colours breaks the look (ESTIMATED, our count).
- Mix packs from the same Kenney series (e.g. ‘Tiny’) so tile size and outline style match (OURS).

### Deep analysis
Values marked OFFICIAL come from the cited official page, README, licence file or package metadata, fetched 2026-10-24 (UTC+8). ESTIMATED values were measured by us that day (CSS file sizes from unpkg, class and colour counts, contrast ratios). OURS is our interpretation, not legal advice.

#### Licence (OFFICIAL) · source: https://kenney.nl/support
- ‘All game assets on the asset pages are public domain licensed (CC0). You’re free to use them, even in commercial projects.’
- ‘Attribution is not required … mentioning “Kenney”. Do not use our logo.’
- Tiny Dungeon License.txt: CC0, created 05-07-2022, ‘free to use in personal, educational and commercial projects’.

#### Tiny Dungeon facts (OFFICIAL) · source: https://kenney.nl/assets/tiny-dungeon
- Tags rpg, roguelike, dungeon, sewer, pixel; category 2D · Tiny; tile size 16 × 16; 130 files; version 1.0, released 2022.

#### Measured (ESTIMATED) · source: https://kenney.nl/assets/tiny-dungeon
- tilemap_packed.png is 192 × 176 px (12 × 11 tiles) using 27 colours (our count); Tiles/ holds 132 PNGs in our download.

#### Pitfalls and lessons (OURS) · source: https://kenney.nl/assets
- CC0 means no strings, but it also means anyone can use the same tiles: customise palette or add your own hero sprites to stand out.

### Usage terms at a glance (our summary, not legal advice)
- Commercial use: Yes (CC0)
- Attribution: Not required; ‘Kenney’ if you credit; don’t use the Kenney logo
- Redistribution: Yes (CC0)
- How you get it: Free zip per pack; paid All-in-1 bundle optional

## Color tokens
No official color tokens documented for this entry.

ESTIMATED · dominant colors measured from our screenshot(s) of the source site (median-cut quantization; share = % of pixels). Approximate, not official:

- `#EFF4F8` ~58%
- `#3499DB` ~12%
- `#E4AA63` ~8%
- `#654F7B` ~5%
- `#75869F` ~3%
- `#6FA4C9` ~3%

## Typography
No official type scale documented for this entry; use the product’s own typography guidance.

## Spacing, radii, shadows
Not documented for this entry. Do not invent values; derive from your own design system.

## Components
- Asset preview sheet
- Metadata list (tags, tile size, files, licence)
- Download button with optional donation step
- Related packs

## Layout rules
- Observed layout pattern: **Split hero** (from our captures).

## Usage
```
Download the pack from kenney.nl/assets/tiny-dungeon (Tiles/, Tilemap/, Tiled/ files + License.txt)
CSS for crisp scaling: img{image-rendering:pixelated} and scale by whole numbers (2×, 3×, 4×).
```

## Do’s and don’ts
- Do: Keep chrome neutral and let content (images, icons, type) carry color.
- Don’t: Don’t introduce decorative color that competes with content.
- Do: follow the source’s license/terms listed above.
- Don’t: present ESTIMATED colors as official tokens.

## Sources
- https://kenney.nl/assets/tiny-dungeon
- Library entry: https://design-library-byt.pages.dev/entry/GP-007