UI/UX design research library

A field guide to good interfaces.

Design systems, icons, fonts, flows and real-app screens, collected and checked against their official sources. Every entry records where it came from, its license, its platforms and an archived copy.

50Entries
10+1Sections + Apps
5–10New per batch
3 daysBatch cadence
The plan

How the library is organized

Ten topic sections plus a folder per app. Highlighted tiles already have entries; the rest fill in batch by batch.

Section A · UI-UX Inspiration and References

Real-product screens, landing pages and galleries for visual reference.

Coming in a future batch

Section B · UX Flows and Interaction Patterns

Onboarding, checkout, search and settings flows, plus micro-interactions.

2 entries

Section C · Design Systems

Official systems with tokens: color, type, shape, spacing, components and UX lessons.

2 entries

Section D · Icons and Visual Assets

Icon libraries, illustrations and graphic assets, each with its license.

4 entries

Section E · Mockups and Templates

Device mockups, UI kits and Figma templates.

Coming in a future batch

Section F · Fonts and Typography

Font libraries, pairings and type-scale references.

2 entries

Section G · Learning and Case Studies

Articles, courses and in-depth case studies.

1 entries

Section H · Logos and Brand Identity

Logo galleries, public brand guidelines, open brand assets and logo-design principles.

10 entries

Section I · Website References

Well-designed public websites with our own captures and step-by-step public flows.

9 entries

Section J · Avatars and Illustrations

Avatar generators and illustration libraries with checked licenses and usage snippets.

10 entries

Section K · Gaming and Pixel Art

Retro CSS kits, pixel fonts, game-UI galleries, free game assets, palettes and pixel-art craft, with checked licences.

10 entries

Apps

One folder per app, with screens grouped by flow (onboarding, home, checkout…).

Coming in a future batch